Wowaddicts Legion

  • Status Fixed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Other
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Wowaddicts Legion
Opened by Niviat - 02.05.2026
Last edited by wowaddicts - 15.05.2026

FS#1470 - [battle pets] Wild battle pet teams always have just 1 pet on them regardless of level

When engaging in pet battles against wild battle pets, the enemy team should have:
- 1 battle pet (the one originally engaged by the player) if the engaged pet's level is 1-5
- 2 battle pets if the engaged pet's level is 6-14
- 3 battle pets if the engaged pet's level is 15-25

In case of multi-pet enemy teams, the originally engaged pet is the first to enter battle. The extra pets that join the enemy team are supposed to be of the same level as the original pet. Moreover, their type should be randomly selected from the pool of pets that belong to the zone where the battle is taking place (for example no Infinite Whelplings from Caverns of Time, Tanaris on wild pet teams in Badlands), and their "quality" and "breed" need to be randomly chosen from options available to their type (type == the exact name of the pet like Infinite Whelpling, King Snake, Squirrel etc.).

This is very important for proper functioning of battle pet system because both battle pet XP and player XP from battles is significantly higher when a player wins against multi-pet team rather than a single pet. It is also important because some pets primarily appear as these extra pets that join battles in certain zones, so they can't reliably (or at all) be found and caught directly (for example Unborn Val'kyr and Minfernal, though on private servers at least a few instances of them are usually spawned in fixed locations to avoid this issue).

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