Wowaddicts Legion

  • Status Fixed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Other
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Wowaddicts Legion
Opened by Niviat - 02.05.2026
Last edited by wowaddicts - 18.05.2026

FS#1472 - [battle pets] Wild battle pets don't "despawn" and "respawn" after battle

When the primary battle pet (the one that the player clicked to start the fight) is killed or caught in pet battle, it should "despawn" in the world regardless of whether the player won the overall battle or not (in case of higher-level wild pets resulting in multi-pet enemy teams). After a while, it should respawn with its level, color variant, "quality", and "breed" (stat distribution) randomly selected from available options and ranges for the given zone and pet type. I'm not entirely sure if the pet type should also be randomized from the pool for the given area upon respawn, or not - I haven't seen it randomized on other private servers, so I guess it's ok if the pet's type remains fixed for each spawn point.

This wouldn't be that much of an issue if the level, color variant, quality, and breed got randomized at least upon respawn when it gets killed by the player in the world directly, but my quick test suggests that these attributes are assigned randomly to each spawn point when the server starts up, and then remain fixed until the next server restart. This makes it quite hard to catch the color variant, quality, and breed combinations the player desires.

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